最近项目需要做一个客户查询状态系统,当前上位机缺少服务功能,于是找到了networkcomms 开源框架,作为项目使用.
最新版networkcomms 下载地址:https://github.com/MarcFletcher/NetworkComms.Net
下载直接vs打开
新建服务器端
using MessageContract;
using NetworkCommsDotNet;
using NetworkCommsDotNet.Connections;
using NetworkCommsDotNet.Connections.TCP;
using NetworkCommsDotNet.DPSBase;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Net;
using System.Text;
using System.Windows.Forms;
namespace AppServer{
public partial class MaiForm : Form {
public MaiForm() {
InitializeComponent();
}
SendReceiveOptions aboveOptions = new SendReceiveOptions(DPSManager.GetDataSerializer<ProtobufSerializer>(), null, null);
private void button1_Click(object sender, EventArgs e) {
//服务器开始监听客户端的请求 Connection.StartListening(ConnectionType.TCP, new IPEndPoint(IPAddress.Parse(txtIP.Text), int.Parse(txtPort.Text)));
//服务器开始监听客户端的请求 //IPEndPoint thePoint = new IPEndPoint(IPAddress.Parse(txtIP.Text), int.Parse(txtPort.Text));
//TCPConnection.StartListening(thePoint, false);
button1.Text = "监听中";
button1.Enabled = false;
//button1.Text = "监听中";
//button1.Enabled = false;
//此方法中包含服务器具体的处理方法。 StartListening();
}
private void StartListening() {
//开启日志记录 //配置日志记录器 //ILogger logger = new LiteLogger(LiteLogger.LogMode.ConsoleAndLogFile, "ServerLogFile_" + NetworkComms.NetworkIdentifier + ".txt");
//NetworkComms.EnableLogging(logger);
//禁用日志记录 服务器端正式使用时,赢禁用日志记录 NetworkComms.DisableLogging();
//服务器端处理收到的消息 //为简单起见,此示例中我们只处理字符类型的信息,也返回字符类型的信息。 //处理的信息可以使自定义类,具体见下一个Demo NetworkComms.AppendGlobalIncomingPacketHandler<LoginContract>("ReqLogin", IncomingLoginRequest);
}
//处理某个具体的请求 private void IncomingLoginRequest(PacketHeader header, Connection connection, LoginContract loginContract) {
try {
string resMsg = "";
//为了简单,这里不调用数据库,而是模拟一下登录 if (loginContract.UserID == "1000" && loginContract.PassWord == "123") resMsg = "登录成功";
else resMsg = "用户名密码错误";
//把返回结果写入到契约类中,后面返回给客户端 //ResMsgContract contract = new ResMsgContract();
//contract.Message = resMsg;
//connection.SendObject<ResMsgContract>("ResLogin", contract);
ResMsgContract contract = new ResMsgContract();
contract.Message = resMsg;
connection.SendObject("ResLogin", contract);
}
catch (Exception ex) {
// LogTools.LogException(ex, "IncomingMsgHandle");
}
}
}
}
在别的帮助中往往少了这行:导致出现客户端发送时,类型打包出现问题. 这行代码是客户端服务器两端都要加上的,是指定传输方式
SendReceiveOptions aboveOptions = new SendReceiveOptions(DPSManager.GetDataSerializer<ProtobufSerializer>(), null, null);
就是这个报错了
一下是客户端
using MessageContract;
using NetworkCommsDotNet;
using NetworkCommsDotNet.Connections;
using NetworkCommsDotNet.Connections.TCP;
using NetworkCommsDotNet.DPSBase;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace AppClient{
public partial class MainForm : Form {
public MainForm() {
InitializeComponent();
}
//连接信息对象 public ConnectionInfo connInfo = null;
//连接对象 Connection newTcpConnection;
SendReceiveOptions aboveOptions = new SendReceiveOptions(DPSManager.GetDataSerializer<ProtobufSerializer>(), null, null);
private void button1_Click(object sender, EventArgs e) {
//给连接信息对象赋值 connInfo = new ConnectionInfo(txtIP.Text, int.Parse(txtPort.Text));
//如果不成功,会弹出异常信息 newTcpConnection = TCPConnection.GetConnection(connInfo);
button1.Enabled = false;
button1.Text = "连接成功";
}
private void btnlogin_Click(object sender, EventArgs e) {
//给契约类赋值 LoginContract contract = new LoginContract(txtUserName.Text, txtPassword.Text);
//contract.UserID = txtUserName.Text;
//contract.PassWord = txtPassword.Text;
//向服务器发送登录信息并获取登录结果 ResMsgContract resMsg = newTcpConnection.SendReceiveObject<LoginContract, ResMsgContract>("ReqLogin", "ResLogin", 5000, contract);
//向服务器发送登录信息并获取登录结果 // ResMsgContract resMsg = newTcpConnection.SendReceiveObject<ResMsgContract>("ReqLogin", "ResLogin", 5000, contract);
if (resMsg.Message == "登录成功") {
MessageBox.Show("登录成功");
}
else {
MessageBox.Show("用户名密码错误");
}
}
}
}
契约类
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MessageContract{
[ProtoContract] public class LoginContract {
[ProtoMember(1)] public string UserID {
get;
set;
}
[ProtoMember(2)] public string PassWord {
get;
set;
}
public LoginContract() {
}
public LoginContract(string userID, string passWord) {
this.UserID = userID;
this.PassWord = passWord;
}
}
}
using ProtoBuf;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MessageContract{
[ProtoContract] public class ResMsgContract {
[ProtoMember(1)] public string Message;
public ResMsgContract() {
}
public ResMsgContract(string message) {
this.Message = message;
}
}
}
注意:
使用这个框架要配合谷歌的protobuf 要选好版本.本人没重复测试最高版本,因为在调试登录过程中出现别的问题过程中,也顺改了protobuf 的版本,至今未测试最高版本是否存在兼容问题.本人成功的使用的是2.0.0.668
protobuf简介protobuf是google提供的一个开源序列化框架,类似于XML,JSON这样的数据表示语言,其最大的特点是基于二进制,因此比传统的XML表示高效短小
vs nuget添加方式
输入
版本选择自己指定一下,加大项目的契约类里边.这是自己定义传输对象的方式.
结果:
以上所述是小编给大家介绍的C# networkcomms 3.0实现模拟登陆总结,希望对大家有所帮助,如果大家有任何疑问请给我留言,小编会及时回复大家的。在此也非常感谢大家对脚本之家网站的支持!