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C#使用Socket实现局域网聊天
类别:C#编程   作者:码皇   来源:互联网   点击:

这篇文章主要为大家详细介绍了C 使用Socket实现局域网聊天的方法,具有一定的参考价值,感兴趣的小伙伴们可以参考一下

本文实例为大家分享了C#使用Socket实现局域网聊天的具体代码,供大家参考,具体内容如下

先运行一个java写的局域网聊天,效果图如下

后使用c#图形修改如下:

C#代码:

servlet服务端

    using System;
    using System.Collections.Generic;
    using System.Drawing;
    using System.Windows.Forms;
    using System.Net;
    using System.Net.Sockets;
    using System.Threading;
    using System.IO;
    using System.Text;
    using System.Text.RegularExpressions;
    namespace Server {
    public partial class MainForm : Form {
    private TcpListener listener;
    private Dictionary<String,TcpClient> socketList;
    private bool tag = true;
    private StringBuilder charList;
    public MainForm() {
    InitializeComponent();
    Control.CheckForIllegalCrossThreadCalls = false;
    }
    void Bu_StartClick(object sender, EventArgs e) {
    cb_chatList.Items.Clear();
    selectChat.Text="";
    int port = 8888;
    //创建服务端,并且启动 try{
    listener = new TcpListener(IPAddress.Parse(ipAddress()),port);
    listener.Start();
    bu_Start.Enabled = false;
    bu_stop.Enabled = true;
    }
    catch(Exception ex) {
    MessageBox.Show("服务器启动失败, 原因:"+ex.Message);
    bu_Start.Enabled = true;
    bu_stop.Enabled = false;
    return;
    }
    selectChat.Text = "服务器启动成功,访问IP:"+ipAddress()+" 端口号:"+port;
    //记录住连接的客户端 socketList = new Dictionary<String,TcpClient>();
    charList = new StringBuilder();
    //使用多线程,用于多个客户端接入 Thread th = new Thread(new ThreadStart(executeTask));
    th.Start();
    }
    public void executeTask() {
    while(tag) {
    //等待用户连接 TcpClient client = null;
    try{
    client = listener.AcceptTcpClient();
    }
    catch(Exception) {
    }
    Thread th = new Thread(executeRead);
    th.Start((Object)client);
    }
    }
    public void executeRead(Object pamars) {
    //永久监听读取客户端 TcpClient client = pamars as TcpClient;
    while(tag) {
    NetworkStream ns = client.GetStream();
    StreamReader sr = new StreamReader(ns);
    String msg = String.Empty;
    String people = String.Empty;
    try {
    msg = sr.ReadLine();
    if(msg.IndexOf("<clientName>")!=-1) {
    msg = Regex.Split(msg,"=")[1];
    cb_chatList.Items.Add(msg);
    charList.Append(msg).Append("<@>");
    socketList.Add(msg,client);
    msg = "<br>欢迎【"+msg+"】光临<br>";
    }
    selectChat.AppendText(msg.Replace("<br>","rn"));
    sendMsg(String.Empty,msg);
    }
    catch (Exception) {
    //MessageBox.Show(ex.Message.ToString());
    break;
    }
    }
    }
    public void sendMsg(String target,String msg) {
    if(String.Empty!=target) {
    TcpClient client = socketList[target];
    StreamWriter sw = new StreamWriter(client.GetStream());
    sw.WriteLine(msg);
    sw.Flush();
    }
    else{
    Dictionary<String,TcpClient>.KeyCollection keyColl = socketList.Keys;
    foreach (String name in keyColl) {
    StreamWriter sw = new StreamWriter(socketList[name].GetStream());
    sw.WriteLine(msg+"<@=@>"+charList.ToString());
    sw.Flush();
    }
    }
    }
    /*根据计算名获取IP地址*/ public String ipAddress() {
    IPAddress[] address = Dns.GetHostAddresses(Dns.GetHostName());
    return address[2].ToString();
    }
    void ServerFromFormClosing(object sender, FormClosingEventArgs e) {
    e.Cancel = false;
    if(tag) tag = false;
    if(listener!=null) listener.Stop();
    }
    void Bu_stopClick(object sender, EventArgs e) {
    bu_Start.Enabled = true;
    bu_stop.Enabled = false;
    if(tag) tag = false;
    if(listener!=null) listener.Stop();
    }
    }
    }

Client客户端

    using System;
    using System.Drawing;
    using System.Windows.Forms;
    using System.Threading;
    using System.Net;
    using System.Net.Sockets;
    using System.IO;
    using System.Text;
    using System.Text.RegularExpressions;
    namespace Client {
    public partial class MainForm : Form {
    private System.Windows.Forms.Timer closeWindowTimer;
    private StreamReader sr;
    private StreamWriter sw;
    private TcpClient tc;
    private ClientLong cl;
    private bool tag = true;
    public MainForm(TcpClient tcp,ClientLong clo) {
    cl = clo;
    tc = tcp;
    InitializeComponent();
    Control.CheckForIllegalCrossThreadCalls = false;
    bu_simple.Hide();
    }
    void ClientFromLoad(object sender, EventArgs e) {
    PiayCheckedChanged();
    }
    /*事件方法*/ public void PiayCheckedChanged() {
    closeWindowTimer = new System.Windows.Forms.Timer();
    closeWindowTimer.Interval = 1000;
    closeWindowTimer.Tick += new EventHandler(theout);
    closeWindowTimer.Start();
    }
    /*执行的事件*/ public void theout(object source, EventArgs e) {
    //这里单独开一个线程用来显示信息 try{
    Thread t1 = new Thread(new ThreadStart(readMsg));
    t1.Start();
    }
    catch(Exception) {
    }
    }
    void readMsg() {
    if(tag && tc!=null){
    sr = new StreamReader(tc.GetStream());
    String msg = sr.ReadLine();
    String[] address = Regex.Split(msg,"<@=@>");
    chatText.AppendText(address[0].Replace("<br>","rn"));
    address = Regex.Split(address[1],"<@>");
    cb_chatList.Items.Clear();
    foreach (String s in address) {
    if(!String.IsNullOrEmpty(s) && s != cl.clientName) cb_chatList.Items.Add(s);
    }
    }
    }
    void Button1Click(object sender, EventArgs e) {
    if(String.IsNullOrEmpty(textBox2.Text)){
    MessageBox.Show("请输入消息");
    return;
    }
    sw = new StreamWriter(tc.GetStream());
    sw.WriteLine("<br>"+cl.clientName+"  "+DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss")+"<br> "+textBox2.Text);
    textBox2.Text = "";
    sw.Flush();
    }
    void Bu_exitClick(object sender, EventArgs e) {
    MainFormFormClosing(null,null);
    }
    void Button2Click(object sender, EventArgs e) {
    chatText.Text = "";
    }
    void MainFormFormClosing(object sender, FormClosingEventArgs e) {
    closeWindowTimer.Stop();
    cl.Close();
    tag = false;
    if(sr!=null) sr.Close();
    if(sw!=null) sw.Close();
    }
    void Bu_simpleClick(object sender, EventArgs e) {
    String selected = cb_chatList.Text;
    if(selected==null) {
    MessageBox.Show("请选择单聊对象");
    return;
    }
    }
    }
    }

补充:

1.上传下载文件、聊天表情、私聊、踢人.......都是可以扩展的功能。

只是目前还没有可执行的思路,希望有相同爱好者多多提出宝贵意见,我会继续关注。

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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相关热词搜索: C Socket 聊天