这几天因为项目需求,需要在ImageView上面叠加一层透明圆弧,并且在沿着圆弧的方向显示相应的文字,效果如下图所示:
拿到这个需求,首先想到的是自定义一个ImageView来实现此功能,即在onDraw()中绘制圆弧和文字。同时因为要保证圆弧的位置可以任意摆放,圆弧的颜色、透明度以及文字大小、颜色等都是可控的,所以增加了一些自定义属性。实现代码非常简单,如下:
1.自定义ImageView:
package com.chunk.customviewsdemo.views.ArcImageView;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.widget.ImageView;
import com.chunk.customviewsdemo.R;
/*** Description:A custom ImageView with circular arc and text* Author: XiaoYu* Date: // :*/public class ArcImageView extends ImageView {
/*** The default text size.*/private final float DEFAULT_TEXT_SIZE = ;
/*** The default scale value which decides the width of arc.*/private final float DEFAULT_SCALE = .f;
/*** The default transparency of arc.*/private final int DEFAULT_ARC_ALPHA =;
/*** The default width of arc.*/private final int DEFAULT_ARC_WIDTH =;
/*** The default angle that the arc starts with.*/private final int DEFAULT_START_ANGLE = ;
/*** The default angle that the arc.*/private final int DEFAULT_SWEEP_ANGLE = ;
/*** The default distance along the path to add to the text's starting position.*/private final int DEFAULT_H_OFFSET = ;
/*** The default distance above(-) or below(+) the path to position the text.*/private final int DEFAULT_V_OFFSET = ;
private Context mContext;
/*** The text displayed on ImageView along arc.*/private String mDrawStr;
/*** The font size of text.*/private float mTextSize = DEFAULT_TEXT_SIZE;
/*** The scale value which decides the width of arc.*/private float mScale = DEFAULT_SCALE;
/*** The transparency of arc.*/private int mArcAlpha = DEFAULT_ARC_ALPHA;
/*** The width of arc.*/private int mArcWidth = DEFAULT_ARC_WIDTH;
/*** The start angle of angle.*/private int mStartAngle = DEFAULT_START_ANGLE;
/*** The swept angle of angle.*/private int mSweepAngle = DEFAULT_SWEEP_ANGLE;
/*** The default distance along the path to add to the text's starting position.*/private float mHOffset = DEFAULT_H_OFFSET;
/*** The default distance above(-) or below(+) the path to position the text.*/private float mVOffset = DEFAULT_V_OFFSET;
/*** The style of arc, all styles includes LEFT_TOP, LEFT_BOTTOM, RIGHT_TOP, RIGHT_BOTTOM, CENTER。* of course, you can add your own style according to your demands.*/private int mDrawStyle;
/*** The color of arc.*/private int mArcColor;
/*** The color of text.*/private int mTextColor;
public ArcImageView(Context context) {
super(context);
this.mContext = context;
}
public ArcImageView(Context context, AttributeSet attrs) {
super(context, attrs);
this.mContext = context;
obtainAttributes(attrs);
}
public ArcImageView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
this.mContext = context;
obtainAttributes(attrs);
}
/*** Set the text that will be drawn on arc.* @param drawStr the text content.*/public void setDrawStr(String drawStr) {
this.mDrawStr = drawStr;
//refresh this viewinvalidate();
}
/*** Set the transparency of arc.* @param mArcAlpha the value of transparency.*/public void setArcAlpha(int mArcAlpha) {
this.mArcAlpha = mArcAlpha;
//refresh this viewinvalidate();
}
@Overrideprotected void onDraw(Canvas canvas) {
super.onDraw(canvas);
//draw arcPaint arcPaint = new Paint();
arcPaint.setStrokeWidth(mArcWidth);
arcPaint.setStyle(Paint.Style.STROKE);
arcPaint.setColor(mArcColor);
arcPaint.setAlpha(mArcAlpha);
int width = getWidth();
int height = getHeight();
float radius;
if (width > height) {
radius = mScale * height;
}
else {
radius = mScale * width;
}
RectF oval = new RectF();
int center_x = width;
int center_y = height;
switch (mDrawStyle) {
case :center_x = ;
center_y = ;
mStartAngle = ;
mSweepAngle = -;
break;
case :center_x = ;
center_y = height;
mStartAngle = ;
mSweepAngle = ;
break;
case :center_x = width;
center_y = ;
mStartAngle = ;
mSweepAngle = -;
break;
case :center_x = width;
center_y = height;
mStartAngle = ;
mSweepAngle = ;
break;
case :center_x = width / ;
center_y = height / ;
mStartAngle = ;
mSweepAngle = ;
break;
}
float left = center_x - radius;
float top = center_y - radius;
float right = center_x + radius;
float bottom = center_y + radius;
oval.set(left, top, right, bottom);
canvas.drawArc(oval, mStartAngle, mSweepAngle, false, arcPaint);
//draw textPaint textPaint = new Paint();
textPaint.setTextSize(mTextSize);
textPaint.setStyle(Paint.Style.FILL);
textPaint.setColor(mTextColor);
Path path = new Path();
path.addArc(oval, mStartAngle, mSweepAngle);
canvas.drawTextOnPath(mDrawStr, path, mHOffset, mVOffset, textPaint);
}
/*** Obtain custom attributes that been defined in attrs.xml.* @param attrs A collection of attributes.*/private void obtainAttributes(AttributeSet attrs) {
TypedArray ta = mContext.obtainStyledAttributes(attrs, R.styleable.ArcImageView);
mDrawStr = ta.getString(R.styleable.ArcImageView_drawStr);
mTextSize = ta.getDimension(R.styleable.ArcImageView_textSize, DEFAULT_TEXT_SIZE);
mArcAlpha = ta.getInteger(R.styleable.ArcImageView_arcAlpha, DEFAULT_ARC_ALPHA);
mArcWidth = ta.getInteger(R.styleable.ArcImageView_arcWidth, DEFAULT_ARC_WIDTH);
mStartAngle = ta.getInteger(R.styleable.ArcImageView_startAngle, DEFAULT_START_ANGLE);
mSweepAngle = ta.getInteger(R.styleable.ArcImageView_startAngle, DEFAULT_SWEEP_ANGLE);
mHOffset = ta.getInteger(R.styleable.ArcImageView_hOffset, DEFAULT_H_OFFSET);
mVOffset = ta.getInteger(R.styleable.ArcImageView_vOffset, DEFAULT_V_OFFSET);
mArcColor = ta.getColor(R.styleable.ArcImageView_arcColor, XCCCCCC);
mTextColor = ta.getColor(R.styleable.ArcImageView_textColor, XFFFFFF);
mDrawStyle = ta.getInt(R.styleable.ArcImageView_drawStyle, );
ta.recycle();
}
}
2.在values文件夹下的attrs.xml中自定义属性:
<?xml version="." encoding="utf-"?><resources><declare-styleable name="ArcImageView"><attr name="drawStr" format="string" /><attr name="textSize" format="dimension" /><attr name="arcAlpha" format="integer" /><attr name="arcWidth" format="integer" /><attr name="startAngle" format="integer" /><attr name="sweepAngle" format="integer" /><attr name="scale" format="float" /><attr name="hOffset" format="float" /><attr name="vOffset" format="float" /><attr name="drawStyle" format="enum"><enum name="LEFT_TOP" value="" /><enum name="LEFT_BOTTOM" value="" /><enum name="RIGHT_TOP" value="" /><enum name="RIGHT_BOTTOM" value="" /><enum name="CENTER" value="" /></attr><attr name="arcColor" format="color" /><attr name="textColor" format="color" /></declare-styleable></resources>
3.在MainActivity调用ArcImageView,实现代码如下:
package com.chunk.customviewsdemo;
import android.os.Bundle;
import android.support.v.app.AppCompatActivity;
import android.view.View;
import android.widget.Button;
import com.chunk.customviewsdemo.views.ArcImageView.ArcImageView;
public class MainActivity extends AppCompatActivity implements View.OnClickListener {
private ArcImageView aiv_one;
private ArcImageView aiv_two;
private ArcImageView aiv_three;
private ArcImageView aiv_four;
private Button btn_another_one;
private int mGroup = ;
@Overrideprotected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
aiv_one = (ArcImageView) findViewById(R.id.aiv_one);
aiv_one.setArcAlpha();
aiv_two = (ArcImageView) findViewById(R.id.aiv_two);
aiv_two.setArcAlpha();
aiv_three = (ArcImageView) findViewById(R.id.aiv_three);
aiv_three.setArcAlpha();
aiv_four = (ArcImageView) findViewById(R.id.aiv_four);
aiv_four.setArcAlpha();
btn_another_one = (Button) findViewById(R.id.btn_another_one);
btn_another_one.setOnClickListener(this);
}
@Overridepublic void onClick(View v) {
switch (v.getId()) {
case R.id.btn_another_one:if (mGroup == ) {
aiv_one.setDrawStr("苹果");
aiv_one.setBackgroundResource(R.drawable.apple);
aiv_two.setDrawStr("柚子");
aiv_two.setBackgroundResource(R.drawable.pineapple);
aiv_three.setDrawStr("香蕉");
aiv_three.setBackgroundResource(R.drawable.banana);
aiv_four.setDrawStr("菠萝");
aiv_four.setBackgroundResource(R.drawable.pineapple);
mGroup = ;
}
else {
aiv_one.setDrawStr("牛排");
aiv_one.setBackgroundResource(R.drawable.steak);
aiv_two.setDrawStr("海鲜");
aiv_two.setBackgroundResource(R.drawable.seafood);
aiv_three.setDrawStr("奶酪");
aiv_three.setBackgroundResource(R.drawable.cheese);
aiv_four.setDrawStr("烧烤");
aiv_four.setBackgroundResource(R.drawable.barbecue);
mGroup = ;
}
break;
}
}
}
4.MainActivity的布局文件如下:
<LinearLayoutxmlns:android="http://schemas.android.com/apk/res/android"xmlns:custom="http://schemas.android.com/apk/res-auto"android:layout_width="match_parent"android:layout_height="match_parent"android:layout_marginTop="dp"android:layout_marginBottom="dp"android:orientation="vertical" ><Buttonandroid:id="@+id/btn_another_one"android:layout_width="wrap_content"android:layout_height="wrap_content"android:text="换一组" /><LinearLayoutandroid:layout_width="match_parent"android:layout_height="dp"android:layout_weight=""android:orientation="horizontal" ><RelativeLayoutandroid:layout_width="dp"android:layout_weight=""android:layout_height="match_parent" ><com.chunk.customviewsdemo.views.ArcImageView.ArcImageViewandroid:id="@+id/aiv_one"android:layout_width="match_parent"android:layout_height="match_parent"android:background="@drawable/steak"custom:drawStyle="RIGHT_BOTTOM"custom:drawStr="牛排"custom:arcAlpha=""custom:arcColor="@color/gray"custom:textColor="@color/black"custom:textSize="sp" /></RelativeLayout><RelativeLayoutandroid:layout_width="dp"android:layout_weight=""android:layout_height="match_parent" ><com.chunk.customviewsdemo.views.ArcImageView.ArcImageViewandroid:id="@+id/aiv_two"android:layout_width="match_parent"android:layout_height="match_parent"android:background="@drawable/seafood"custom:drawStyle="LEFT_BOTTOM"custom:drawStr="海鲜"custom:arcAlpha=""custom:arcColor="@color/gray"custom:textColor="@color/black"custom:textSize="sp" /></RelativeLayout></LinearLayout><LinearLayoutandroid:layout_width="match_parent"android:layout_height="dp"android:layout_weight=""android:orientation="horizontal" ><RelativeLayoutandroid:layout_width="dp"android:layout_weight=""android:layout_height="match_parent" ><com.chunk.customviewsdemo.views.ArcImageView.ArcImageViewandroid:id="@+id/aiv_three"android:layout_width="match_parent"android:layout_height="match_parent"android:background="@drawable/cheese"custom:drawStyle="RIGHT_TOP"custom:drawStr="奶酪"custom:arcAlpha=""custom:arcColor="@color/gray"custom:textColor="@color/black"custom:textSize="sp" /></RelativeLayout><RelativeLayoutandroid:layout_width="dp"android:layout_weight=""android:layout_height="match_parent" ><com.chunk.customviewsdemo.views.ArcImageView.ArcImageViewandroid:id="@+id/aiv_four"android:layout_width="match_parent"android:layout_height="match_parent"android:background="@drawable/barbecue"custom:drawStyle="LEFT_TOP"custom:drawStr="烧烤"custom:arcAlpha=""custom:arcColor="@color/gray"custom:textColor="@color/black"custom:textSize="sp" /></RelativeLayout></LinearLayout></LinearLayout>
注意,在布局文件中引入自定义属性时需要加入一行代码:xmlns:custom="http://schemas.android.com/apk/res-auto"。
好了,需求搞定,剩下的就是搬到实际的项目当中去了。实现效果如下:
总结一下,自定义View一般就是通过重写onDraw、onMeasure()、onLayout()等方法来进行测量、绘制,绘制的时候一般会用到Canvas、Paint、Bitmap等类,测量和绘制的过程其实就是对现实生活中绘图工作的抽象和实现,我们利用面向对象的思想将画板、画纸、画笔等工具以及绘画的动作用一行行代码加以描述就OK啦!
由于实现过程比较简单,我就不贴源码了,大家如果对2D绘图还不是很了解,可以去搜一下相关资料或查阅相关书籍!